Getting Started & Progression
Map, Areas & Key Locations Guide
Use this page as a location directory: find the major regions, facilities, fishing areas, hunting grounds, Quarry access and reusable landmarks. Detailed fish, hunting, Quarry-floor, anomaly and collectible mechanics remain on their owning guides.
Major Areas at a Glance
Location directory
Areas, facilities, paths and activity regions remain structurally distinct.
| Area | Kind | Unlock | Main uses |
|---|---|---|---|
| Home / Garden | village-area | No separate condition listed | farming · shipping · construction |
| Village | region | No separate condition listed | social · foraging · story |
| Village Plaza | village-area | No separate condition listed | festivals · contests |
| Mukou Crossroads | village-area | No separate condition listed | navigation · fishing · midnight |
| Mountain | region | No separate condition listed | foraging · fishing · hunting |
| Mountain Path | path | No separate condition listed | navigation |
| Forest | region | No separate condition listed | foraging · midnight |
| Thicket | village-area | No separate condition listed | story · midnight |
| Mountain Pass Tunnel | path | No separate condition listed | navigation |
| Underground Passage | path | No separate condition listed | story · midnight |
| Quarry | dungeon | story-quarry-unlock | mining · fishing · story |
| Waterfall Fishing Area | fishing-spot | No separate condition listed | fishing · midnight |
| Village Fishing Spot | fishing-spot | No separate condition listed | fishing |
| Crossroads Fishing Spot | fishing-spot | No separate condition listed | fishing · midnight |
| Mountain Fishing Spot | fishing-spot | No separate condition listed | fishing |
| Deep Mountain Fishing Spot | fishing-spot | No separate condition listed | fishing |
| Quarry Fishing Area | fishing-spot | No separate condition listed | fishing |
| Fox Hunting Ground | hunting-ground | No separate condition listed | hunting |
| Boar Hunting Ground | hunting-ground | No separate condition listed | hunting |
| Deer Hunting Ground | hunting-ground | No separate condition listed | hunting |
| Bear Hunting Ground | hunting-ground | No separate condition listed | hunting |
Village & Facilities
Start in the village
Facilities live inside the Village region; this directory does not duplicate shop inventories or hours.
facility
Village Chief Estate
Also referenced as: Chief's Residence
story · deliveries
Unlock: No separate condition listed
facility
Library
lost-books · story
Unlock: No separate condition listed
facility
Clinic
story · treatment
Unlock: No separate condition listed
facility
Sazanka General Store
shopping
Unlock: No separate condition listed
facility
Chawantei / Rokkaku Restaurant
shopping · recipes
Unlock: No separate condition listed
facility
Tree Construction
construction
Unlock: No separate condition listed
facility
Chinana's Street Stall
shopping · livestock
Unlock: No separate condition listed
facility
Hunter Lodge
Also referenced as: Hunter's Lodge
hunting · licenses
Unlock: No separate condition listed
Mukoutsuji & Roads
Mukou Crossroads is the navigation landmark
The repository keeps Mukou Crossroads as the public identity, with Mukoutsuji retained as an alias.
It connects the village-side social route to the mountain path and appears in fishing, Midnight, hunting and collectible references. Small bridges, benches and trees remain landmark text rather than new map entities.
Mountain, Forest & Foraging
Use the route hierarchy
Mountain, Mountain Path, Forest, Thicket and Tunnel are not flattened into one generic forest.
Foraging, fishing, hunting access and seasonal collectibles use the stable area IDs where the current data supports them. Use Resources for resource details.
Hunting Grounds
Choose the correct ground
Grounds are separate location entities; animal relations and licenses remain owned by Hunting.
Fox Hunting Ground
Unlock: No separate condition listed
Boar Hunting Ground
Unlock: No separate condition listed
Deer Hunting Ground
Unlock: No separate condition listed
Bear Hunting Ground
Unlock: No separate condition listed
Fishing Areas
Fishing regions, not fish-by-fish duplication
The map uses the shared Fish location vocabulary.
Waterfall Fishing Area
Parent: mountain
Village Fishing Spot
Parent: village
Crossroads Fishing Spot
Parent: mukou-crossroads
Mountain Fishing Spot
Parent: mountain
Deep Mountain Fishing Spot
Parent: mountain
Quarry Fishing Area
Parent: quarry
Quarry
One world area, many internal floors
Quarry access is story-driven; the repository does not promote B1–B120 into 120 world-map locations.
- World location: Quarry, in the mountain route.
- Unlock: `story-quarry-unlock`; no fixed Spring 8 date is hardcoded.
- Internal navigation: B1–B120 and Minecart remain Quarry/Fast Travel systems.
- Endpoint: B120 and the Hot Spring relation remain owned by Quarry guides.
Underground & Hidden
Paths and landmarks stay reusable
Underground Passage, Cemetery, Tunnel, Watermill and Okami Pool are stable references, not collectible micro-pins.
The Underground Passage is story/Midnight-sensitive. Cemetery and Watermill recur across collectible and event references. Okami Pool is tied to the Waterfall fishing context. Exact unlock dates remain unresolved.
Seasonal & Special
Fox Shrine moves by season
Fox Shrine is not one permanent coordinate.
spring
Near clinic
Up the side path near the Clinic.
summer
Host area unresolved
No canonical landmark text
autumn
Host area unresolved
No canonical landmark text
winter
Host area unresolved
No canonical landmark text
Mode & Weather
Reuse physical areas
Midnight and weather change functions or encounters, not necessarily the loaded map.
The same hunting ground or fishing area can carry a Midnight or weather condition. Safe Mode keeps ordinary daytime locations but does not inherit unavailable horror systems. No future September 29 farmland geometry is included.
Night Anomalies →Location Graph
Verified connections only
The graph records named connections and conditions without inventing distances or directions.
| From | Connection | To | Condition |
|---|---|---|---|
| Village | road | Mukou Crossroads | No separate condition listed |
| Mukou Crossroads | road | Mountain Path | No separate condition listed |
| Mountain Path | bridge | Forest | No separate condition listed |
| Mountain Path | stairs | Quarry | story-quarry-unlock |
| Mountain Path | tunnel | Underground Passage | story-underground-access |
| Home / Garden | shortcut | Quarry | postgame-back-road |
| Quarry | road | Quarry Fishing Area | story-quarry-unlock |
| Village | bridge | Waterfall Fishing Area | No separate condition listed |
Collectible navigation
Area counts without duplicate checklists
Lost Books and Machine Parts keep their detailed records; this page only aggregates canonical area references.
Village
Lost Books: 30 · Machine Parts: 6
Mukou Crossroads
Lost Books: 3 · Machine Parts: 0
Mountain Path
Lost Books: 4 · Machine Parts: 5
Forest
Lost Books: 3 · Machine Parts: 3
Thicket
Lost Books: 0 · Machine Parts: 5
Underground Passage
Lost Books: 3 · Machine Parts: 2
Quarry
Lost Books: 4 · Machine Parts: 0
Waterfall Fishing Area
Lost Books: 0 · Machine Parts: 3
Old Mouse Coins and other location-led systems should use the same area-plus-landmark pattern; their exact candidate data remains on the owning guide.
Travel & troubleshooting
When a location seems missing
Check the owning condition before searching for a new map area.
Quarry unavailable
Check story access, not a guessed calendar date.
Wrong hunting ground
Verify the animal, license and ground in Hunting.
Fox Shrine moved
Check the seasonal instance and landmark.
Midnight content missing
Check time, mode, weather and story condition.
FAQ
Map and location questions
Where is the Quarry?
The Quarry is the story-gated mining area in the mountain route. Its internal B1–B120 floors remain separate from world-map locations.
Where is Hunter Lodge?
Hunter Lodge is the village hunting-service facility. Use it for licenses, traps, bait and related exchanges.
Where is Mukoutsuji?
The repository uses Mukou Crossroads as the canonical English name, with Mukoutsuji and Crossroads retained as aliases.
Where is Fox Shrine?
Fox Shrine changes host location by season. Spring is documented up the side path near the Clinic; other seasonal host areas remain unresolved.
Does Fox Shrine stay in one place?
No. It is represented as one seasonal location entity with separate seasonal instances, not one permanent coordinate.
Are Midnight events separate maps?
The current data reuses physical areas and adds time, mode, weather or story conditions. No duplicate Midnight world map is invented.
How do you reach the Quarry faster after the ending?
The postgame Garden–Quarry Back Road is a shortcut owned by Fast Travel and Buildings; this page only shows the connection.
Are locations different in Village in the Sunshine?
Ordinary daytime areas remain represented. Midnight functions are mode-specific and are not automatically carried into Safe Mode.
Written by: Village in the Shade Guide Editorial Team
Last updated: August 27, 2026
Sources: Official publisher and storefront pages, released-game research and linked source notes.