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Calendar Navigation

Year 1 Calendar & Seasonal Progression Guide

Use this page to orient yourself around the first year: fixed events, birthdays, seasonal preparation and the early systems that open as the story progresses. It is a navigation layer, not a replacement for the detailed Walkthrough or specialist event guides.

The rule that prevents most calendar mistakes

Festivals, Contests and birthdays use fixed calendar dates. Main-story dates can move, especially after Summer begins.

Weather, deliveries, shop access and Midnight progression can change when a later scene becomes eligible. A date seen in a walkthrough is not automatically a hard event trigger.

Calendar basics

28 days × 4 seasons

The current calendar model uses stable season IDs and does not need invented weekday labels.

Season

Spring

Days 1–28. Check seasonal crops, forage, fish, shop stock and Fox Shrine opportunities through the linked authorities.

Season

Summer

Days 1–28. Check seasonal crops, forage, fish, shop stock and Fox Shrine opportunities through the linked authorities.

Season

Autumn

Days 1–28. Check seasonal crops, forage, fish, shop stock and Fox Shrine opportunities through the linked authorities.

Season

Winter

Days 1–28. Check seasonal crops, forage, fish, shop stock and Fox Shrine opportunities through the linked authorities.

Fixed dates at a glance

Annual events and birthdays

These records are drawn from the shared Festivals, Contests and villager birthday data. Full mechanics remain on their owner pages.

Spring

Spring 4

Rin birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Spring 12

10:00–19:00

Cherry Blossom Viewing

The Cherry Blossom Viewing festival does not appear during the first Spring and becomes available from the second year.

festival
Year 2+

Spring 18

Kisuke birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Spring 21

Sumire birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Spring 27

10:00–16:00

Spring Contest

Prepare an eligible crop, livestock entry or Horse; the Contest guide owns divisions and rank rules.

contest
Year 1

Summer

Summer 7

Shiroji birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Summer 11

Konno birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Summer 15

16:00–20:00

Summer Festival

The Summer Festival is primarily a stall and shopping event; do not treat the shooting gallery as a badminton-style main trophy mechanic.

festival
Year 1

Summer 17

Tobari birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Summer 24

Chinana birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Summer 27

10:00–16:00

Summer Contest

Prepare an eligible crop, livestock entry or Horse; the Contest guide owns divisions and rank rules.

contest
Year 1

Autumn

Autumn 1

Komako birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Autumn 8

Yuta birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Autumn 12

Yō birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Autumn 23

10:00–19:00

Harvest Festival

Leaving the Harvest Festival advances the clock to 19:00 in current guide testing.

festival
Year 1

Autumn 26

Nago birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Autumn 27

10:00–16:00

Autumn Contest

Prepare an eligible crop, livestock entry or Horse; the Contest guide owns divisions and rank rules.

contest
Year 1

Winter

Winter 3

Hasumi birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Winter 15

Rokkaku birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Winter 20

Sazanka birthday

Birthday Gift is separate from the normal weekly gift allowance.

birthday
Year 1

Winter 27

10:00–16:00

Winter Contest

Prepare an eligible crop, livestock entry or Horse; the Contest guide owns divisions and rank rules.

contest
Year 1

Winter 28

20:00–23:00

Year-End Festival

Mochi is earned through the pounding activity. Kagami Mochi is associated with the Year-End Festival, but its exact acquisition condition is not claimed here.

festival
Year 1

Hanami is fixed to Spring 12 but the shared record marks it as first available from Year 2. It is therefore shown as a fixed annual date with a Year 2+ availability label, not as a Year 1 activity.

Spring progression

Important unlock references, not fake deadlines

The Spring opening is denser because tutorials and core systems arrive close together.

Farming tutorial

Reference: Spring 2

Spring 2 is a reference point from the opening progression, not a fixed trigger.

Open related guide →

Processing becomes available

Reference: Spring 3

Spring 3 is an observed opening reference; follow the story sequence if it arrives later.

Open related guide →

General Store routine

Reference: Spring 5

Use Shop Schedules for opening hours and the Shops guide for stock.

Open related guide →

Dog Whistle and dog route

Reference: Spring 6

Spring 6 is a reference point for the Dog route, not a hard calendar lock.

Open related guide →

Quarry access

Reference: Spring 8

Spring 8 is a common reference point; the story flag owns actual access.

Open related guide →

Flashlight story event

Reference: Spring 14

The structured tool record gives Spring 14 as a reference for the first scripted Midnight sequence.

Open related guide →

Helping Tickets

Reference: Spring 16

Lin/Rin's Spring 16 milestone starts a major wave of system unlocks; complete tasks through the Requests authority.

Open related guide →

Wall Calendar

Story sequence

Obtain it after the relevant Hasumi Helping event; the calendar item itself is not assigned a fixed day.

Open related guide →
Spring 16 matters: Helping Tickets begin a major wave of system unlocks. Complete the task list through the Helping Tickets and Requests authorities rather than expecting every reward on one universal date.

Story timing

Reference dates versus flexible story

The story model intentionally preserves sequence conditions instead of flattening them into a date table.

Approximate / story-dependent

Story clear reference

Late Winter is a reference progression only. Rules, weather, deliveries and Midnight progress can move the date.

Why your date may differ

  • Weather can block or alter weather-gated opportunities.
  • Deliveries and shop opening hours can affect when a prerequisite is completed.
  • Midnight exploration and anomaly progression are not ordinary fixed-date events.
  • Rules V–VII are flexible Sacred Treasure routes, so late story dates should be read as sequence milestones.
Use the full Walkthrough →

Seasonal planning

What to prepare before the season changes

Plan around real event requirements without claiming that every crop dies on Day 28.

Spring

Seasonal crops, forage and fishing

The pool changes with the season; use specialist availability tables.

Open specialist guide →

Summer

Summer Festival preparation

Budget for optional stalls and keep recipe-learning plans separate from the event date.

Open specialist guide →

Autumn

Sweet Potato for Harvest Festival

Keep at least one Sweet Potato before Autumn 23; quality is not required for the activity.

Open specialist guide →

Winter

Year-End and postgame continuation

Winter 27 Contest precedes the Winter 28 Year-End Festival, even in the documented postgame reference.

Open specialist guide →

Before fixed events

Before Spring 12, Spring 27, Summer 15, Summer 27, Autumn 23, Autumn 27, Winter 27 and Winter 28, finish important morning chores before entering the Plaza. Festivals and Contests can advance the clock when you leave; use their exact event pages for mechanics.

Day 28 → next season

Review planted crops, multi-season exceptions, rice/paddy rules and Greenhouse coverage with the Crops and Farming guides. Do not use the blanket rule that all outdoor crops die at the transition.

Weather and systems

Opportunities that do not belong on a fixed date

Rain, Thunderstorm, Snow, Midnight, seasonal forage, fish and shop inventory should be checked by condition, not pre-filled onto the calendar.

Weather

Weather-gated anomalies and future event blockers.

Open guide →

Midnight

Night access, pickups and anomalies.

Open guide →

Shop Schedules

Weekly closures and opening hours.

Open guide →

Chawantei Menu

Seasonal restaurant Recipes and menu reminders.

Open guide →

Fox Shrine

Seasonal offering opportunity, not a fixed numbered day.

Open guide →

The in-game Wall Calendar is also useful: after the relevant Hasumi Helping event, inspect it to check event dates. This website guide complements that item; it does not replace the in-game state of your save.

What changes in Year 2?

Later-year content exists, including additional seeds, crops, animals and seasonal progression. Annual events continue where the shared data confirms recurrence, but this page does not assume that every reward, festival or story scene repeats identically.

After the ending

The calendar continues after Clear Data. The reference progression shows a Winter 27 Contest and Winter 28 Year-End Festival after story clear, while the actual clear date can vary.

Open the Postgame Guide →

FAQ

Year 1 calendar questions

How many days are in each season?

Each season has 28 days. The four seasons make one in-game year.

Are story events on fixed dates?

Not always. The opening dates below are reference points or story-sequence events. From Summer onward, weather, deliveries and Midnight progression can shift later scenes.

When are the Contests?

A Contest is held on Day 27 of Spring, Summer, Autumn and Winter, from 10:00 to 16:00 at the Village Plaza.

When is Hanami?

Cherry Blossom Viewing is fixed to Spring 12 from 10:00 to 19:00, but the current data makes it available from Year 2 rather than the first Spring.

When is the Harvest Festival?

Autumn 23 from 10:00 to 19:00. Keep at least one Sweet Potato ready. A story conflict can skip or cancel it.

Does a Birthday Gift count toward the weekly limit?

No. The current Friendship data treats a Birthday Gift as separate from the normal weekly gift allowance.

Does the calendar continue after Year 1 or after the ending?

Yes. The calendar continues into later years and postgame. Use the Postgame and Completion Roadmap guides for later cleanup, without assuming every reward repeats identically.

Written by: Village in the Shade Guide Editorial Team

Last updated: August 27, 2026

Sources: Official publisher and storefront pages, released-game research and linked source notes.