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Need Sweet Sap or Sour Sap? See the Sap Collector Guide for the mature-tree mappings and three-day cycle.

Crafting and Processing Guide

Beehive Guide

The Beehive is a two-stage processing machine. An eligible Flower becomes Honey in 1 to 4 days depending on the Flower, then Honey can be processed again for 2 days to make Royal Jelly.

Beehive at a glance

Unlock

Yuta's Helping Ticket

Request

Bee x5

Craft

Wood x40 + 2 Sap types

Chain

Flower to Honey to Royal Jelly

The page uses Beehive as the public name. Older Crafting copy may call the same machine Bee Box, but the canonical machine ID is one record: beehive.

Unlock

How to unlock the Beehive

The Bee requirement belongs to Yuta's Helping Ticket, not to every machine craft.

  1. Start Yuta's Helping Ticket. Find the Spring task in the fixed Helping Ticket sequence.
  2. Catch Bee x5. The current route places the Bees in the mountain area north of the Hunter's Lodge.
  3. Deliver them to Yuta. Report the completed delivery instead of putting Bees into a Workbench recipe.
  4. Return the next day. Visit Yuta's home and complete the follow-up to receive Beehive crafting access.

Earliest-known timing

Year 1 Spring 16

Spring 16 is an earliest-known availability point for the Helping Ticket sequence, not an automatic Beehive unlock date.

Mountain area north of the Hunter's Lodge, with the current route describing five Bees across the upper clearing and left-side narrow area. Exact spawn chance and time are not confirmed.

Workbench recipe

Craft the Beehive with Wood and two Sap types

Bees unlock the recipe. They are not part of the construction cost.

Material

Wood

x40

Stable ID: wood

Material

Sweet Sap

x3

Stable ID: sweet-sap

Material

Sour Sap

x3

Stable ID: sour-sap

The base machine has a low-priority resale value of ¥90. Keep the recipe and unlock requirement separate when troubleshooting the Workbench.

Sap inputs

Sweet Sap and Sour Sap are separate materials

Both Beehive Sap inputs resolve through the shared Sap Collector mapping.

Sweet Sap

Chestnut tree with a Sap Collector

Attach a Sap Collector to the mapped mature tree. The shared mapping keeps the two Sap IDs separate.

Sour Sap

Attach a Sap Collector to the mapped mature tree. The shared mapping keeps the two Sap IDs separate.

Honey

Flower to Honey

Honey is a Beehive output with a Flower-specific processing timer.

Processing route

Eligible FlowerHoney

Place an eligible Flower into the Beehive. This is a processing input, not a confirmed passive nearby-flower pollination mechanic.

Time
1 to 4 days
Sell price
¥174
Input category
Flower
Output quantity
Not confirmed

The structured source confirms the Flower category and the 1 to 4 day range. Exact compatible Flower IDs and a complete item-by-item timer table are still research-only, so no unsupported “best flower” ranking is shown.

Royal Jelly

Honey to Royal Jelly

Royal Jelly is a second Beehive pass, not a direct Flower output.

Second processing step

HoneyRoyal Jelly

Return Honey to the Beehive. The fixed second-stage timer is 2 days.

Machine
Beehive
Time
2 days
Sell price
¥374
Output quantity
Not confirmed
Derived total: Flower to Royal Jelly takes 3 to 6 processing days when the Flower to Honey range and the fixed 2-day Royal Jelly step are added together. This is calculated guidance, not a single in-game timer.

Downstream uses

Keep Honey reserves before shipping

The confirmed uses are narrow, so do not treat every output as a generic money route.

Honey

Village Chief Delivery Catalog, Processed Goods: Honey x5

This relationship is represented in the current delivery or processing data.

Open related guide

Honey

Second Beehive pass for Royal Jelly

This relationship is represented in the current delivery or processing data.

Open related guide

Royal Jelly

No additional use confirmed

The current repository does not directly confirm a cooking, gift, request or stamina use for Royal Jelly.

Open related guide

Troubleshooting

Common Beehive problems

Check the progression boundary before changing inputs.

Why can't I craft the Beehive?

Complete Yuta's Helping Ticket and its next-day follow-up first. Then check for Wood x40, Sweet Sap x3 and Sour Sap x3 at the Workbench.

Why does this Flower take a different time?

Honey timing is tied to the individual Flower and ranges from 1 to 4 days. Do not replace the range with a universal 3-day rule.

Why can't Honey go into another processor?

Royal Jelly is made by putting Honey back into the Beehive. It is not a direct Flower to Royal Jelly route.

Is there an Upgraded Beehive?

No separate upgrade appears in the current structured machine and Workbench data. This guide does not infer one from other processors.

FAQ

Beehive questions

How do you unlock the Beehive?

Complete Yuta's Helping Ticket, deliver five Bees, report the task, then visit Yuta's home the next day for the Beehive recipe.

How many Bees does Yuta need?

Yuta's canonical Helping Ticket requirement is Bee x5. Those Bees are an unlock requirement, not a Beehive construction ingredient.

What materials craft a Beehive?

Use Wood x40, Sweet Sap x3 and Sour Sap x3 at the Workbench.

How do you make Honey?

Place an eligible Flower into the Beehive. It produces Honey after a Flower-specific timer between 1 and 4 days.

Does every Flower take 3 days?

No. The canonical Honey record gives a 1 to 4 day range depending on the Flower. The complete item-level timer matrix is not yet confirmed in this repository.

How do you make Royal Jelly?

Put Honey back into the Beehive. Royal Jelly takes 2 days as a separate second processing step.

How much do Honey and Royal Jelly sell for?

Honey sells for ¥174 and Royal Jelly sells for ¥374 in the current canonical processed-item data.

Do you need five Bees for every Beehive?

No evidence supports that. The five Bees belong to Yuta's Helping Ticket. The Workbench recipe uses Wood and Sap materials.

Is there an Upgraded Beehive?

No separate Upgraded Beehive is represented in the current structured machine and Workbench data, so this guide does not invent one.

Related guides

Follow the Beehive chain

Use each focused guide for the system that owns the next decision.

Written by: Village in the Shade Guide Editorial Team

Last updated: August 27, 2026

Sources: Official publisher and storefront pages, released-game research and linked source notes.